
In addition to planeswalkers, there is a race of unfathomable beings known as the Eldrazi Titans that can that can travel “the blind eternities” that exist between the planes. While planeswalkers are very cool, however, keep in mind the role-playing supplement focuses on Zendikar as the main game setting and not for planeswalker player characters or campaigns that involve traveling between planes. Other planes include Ravnica, Shandalar, Kaladesh, and Innistrad, just to name a few. Because of this Magic: The Gathering has a multiverse of several different worlds, of which Zendikar is one of many.


Any sentient being can erupt as a planeswalker, and current planeswalkers in the lore include Humans, Dragons, a Vampire, a Golem, a Ghost, Merfolk, an Elf, and many more. Planeswalkers aren’t much more powerful than a normal mortal, but they are typically gifted at learning magic, and they have the ability to easily learn spells and magical traditions from a wide variety of sources. Most of the fluff for Magic: The Gathering revolves around planeswalkers, which are normal mortals who have a “spark” that allows them to travel from plane to plane. That being said, let’s get to this months review! Sorry we have been radio silent of late, though if you haven’t heard, we have had two new additions to the Forgot My Dice family! Yes, a lot of our time is being eaten up with newborn twins, but we’re still here, making content when we can.
